The css below produces board image shown in the fiure. Still needs lots of work.
board {x: 0; y: 0; width: 341; height: 232; background: #596580}
match {x: 291; y: 0; width: 100; height: 232}
length {x: 316; y: 93; width: 25; height: 46}
crawford {x: 291; y: 93; width: 25; height: 46}
score {width: 50; height: 93}
score[player=you] {x: 291; y:139}
score[player=him] {x: 291; y: 0 }
action{width: 25; height: 26; x:0; y:103 ; background: #596580}
action[player=you] {color: #3cb7ff}
action[player=him] {color: #fd4993}
player {width:0; height: 0}
player[player=you]{x:0; y:0}
player[player=him]{x:0; y:0}
position {x: 0; y: 0; width: 291; height: 232; background: #827e7d}
point {width: 18; height:88}
point[parity=odd] {color: #cccecf}
point[parity=even] {color: #15212e}
point:data(1) { x: 248 ; y: 139 }
point:data(2) { x: 230 ; y: 139 }
point:data(3) { x: 212 ; y: 139 }
point:data(4) { x: 194 ; y: 139 }
point:data(5) { x: 176 ; y: 139 }
point:data(6) { x: 158 ; y: 139 }
point:data(7) { x: 115 ; y: 139 }
point:data(8) { x: 97 ; y: 139 }
point:data(9) { x: 79 ; y: 139 }
point:data(10) {x: 61 ; y: 139 }
point:data(11) {x: 43 ; y: 139 }
point:data(12) {x: 25 ; y: 139 }
point:data(13) {x: 25 ; y: 5 ; flip: top-bottom }
point:data(14) {x: 43 ; y: 5 ; flip: top-bottom }
point:data(15) {x: 61 ; y: 5 ; flip: top-bottom }
point:data(15) {x: 61 ; y: 5 ; flip: top-bottom }
point:data(16) {x: 79 ; y: 5 ; flip: top-bottom }
point:data(17) {x: 97 ; y: 5 ; flip: top-bottom }
point:data(18) {x: 115 ; y: 5 ; flip: top-bottom }
point:data(19) {x: 158 ; y: 5 ; flip: top-bottom }
point:data(20) {x: 176 ; y: 5 ; flip: top-bottom }
point:data(21) {x: 194 ; y: 5 ; flip: top-bottom }
point:data(22) {x: 212 ; y: 5 ; flip: top-bottom }
point:data(23) {x: 230 ; y: 5 ; flip: top-bottom }
point:data(24) {x: 248 ; y: 5 ; flip: top-bottom }
bar {width: 25; height: 111}
bar[player=you] {x:133; y:116}
bar[player=him] {x:133; y: 5}
cubeholder {width: 25 ;height: 30; x: 266; y: 101 ;background: #b6bdc6}
home {width: 25 ;height: 101}
home[player=him] {x: 266; y: 0; background: #746f6d}
home[player=you] {x: 266; y: 131 ; background: #746f6d}
field {width: 108; height: 46}
field[player=you] {x: 158;y: 93}
field[player=him] {x: 25 ;y: 93}
field[player=you] die {x: 176; y: 95; x_offset: 28; y_offset: 0; color:#3cb7ff}
field[player=him] die {x: 43; y:95 ; x_offset: 28 ; y_offset: 0: color:#fd4993}
die {width: 16; height: 16}
cube {width: 25; height: 25}
cubeholder cube {x: 266 ; y: 105}
home[player=you] cube {x: 266; y: 197}
home[player=him] cube {x: 266; y: 5}
field[player=you] cube {x: 50; y: 100}
field[player=him] cube {x: 180; y: 100}
field[player=you] chip {x: 157;y: 93; x_offset: 20; y_offset: 0}
field[player=him] chip {x: 25 ;y: 93; x_offset: 20; y_offset: 0}
chip {width: 25; height: 25; color: gold}
chequer {width:16; height:16; y:210 ; x_offset: 0; y_offset: -18}
point[flip=top-bottom] chequer {y:6 ;y_offset: 18}
chequer[player=you] {color: #3cb7ff}
chequer[player=him] {color: #fd4993}

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